Advances, Systems and Applications
From: Community clouds within M-commerce: a privacy by design perspective
Categories | Keywords Included | Combined Frequencies |
---|---|---|
Mobile | m-shopping; mobile shopping; mobile purchasing satisfaction; mobile shopping adoption; mobile commerce; mobile content; mobile communications; mobile revenue models; mobile ecosystem; m-commerce; mobile services; mobile locations; mobile accessing sequences; mobile ecommerce; mobile; mobile payments; mobile multi agent systems; mobile marketing; mobile bidders; mobile cloud computing. | 3Â +Â 4Â +Â 1Â +Â 1Â +Â 6+ 2Â +Â 1Â +Â 1Â +Â 1Â +Â 5+ 1Â +Â 1Â +Â 1Â +Â 6Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1 =40 |
Cloud | Cloud computing; community cloud; business component of cloud computing; public cloud; private cloud; hybrid cloud; cloud community; cloud security; mobile cloud computing; SaaS. | 4Â +Â 2Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1 =14 |
Retail | retail; multi-channel retailing; online retail; online retailer; purchases; vendor; profitable; payment ecosystem; cross-sell; coupons; retail industry; supply chain visibility. | 2Â +Â 1Â +Â 2Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 2Â +Â 1Â +Â 1+ 1 =14 |
Marketing | Mobile marketing; shopper marketing; digital marketing; marketing holiday; business to business; global market; persuasion; database marketing; email marketing; mobile marketing; coupons. | 1Â +Â 1Â +Â 1Â +Â 1Â +Â 2+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1 +1 =12 |
Ecommerce | Ecommerce; ecommerce risks; electronic commerce; ecommerce servers; coupons. | 10Â +Â 1Â +Â 2Â +Â 1Â +Â 1 =15 |
Consumer | Involvement; consumer decision making; consumer traits theory of planned behavior; consumer behavior; customer segmentation; personalized information; recommendation model; business to consumer; customer loyalty; consumer behavior. | 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 2Â +Â 3Â +Â 3Â +Â 2Â +Â 1 +1 =17 |
Platforms | Smartphones; traditional or wireless; stationary or mobile; software agents; access points; traffic; 3G mobile; android development; mobile client; wireless interactivity; mobile devices; wireless; system resources; digital devices services; wireless devices; traffic characterization; interactive digital television; digital products. | 1Â +Â 1Â +Â 1Â +Â 2Â +Â 1+ 2Â +Â 2Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1 =22 |
Privacy/Security | Data encryption; cyber jurisdiction; internet jurisdiction; internet regulation; trust; security; mass customization; privacy; data mining; identity management; cloud security. | 1Â +Â 1Â +Â 1Â +Â 1Â +Â 2+ 1Â +Â 2Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1 =14 |
Conceptual | Technology Acceptance Model (TAM); multiple regression analysis; WOM Age Satisfaction Entertainment and Subjective norms; E-CWE; repository; WAP; k-means; RFID; semantic reasoning; collaborative filtering; flipkart; common floor; xiaomi; BDI agent; hierarchical regression analysis. | 3Â +Â 1Â +Â 1Â +Â 2Â +Â 1+ 6Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1 =23 |
Miscellaneous | Classification framework; literature; c2b; switching behavior; push pull mooring; synergy effect; technology; luxury; agent based environment; reception; environment issues; artificial bee colony; importance constraints; new trend; pipeline entity; pipeline characteristic; pipeline object; architectural model; network challenge; information and communication technology; voice recognition; user perceived response time; fuzzy logic; network bandwidth; throughput bandwidth; traditional model; convergence; self-familiarity and web servers; user interface; text message; HDFC bank; axis bank; airtel money; intelligent process; collaboration; task; SPPR; STPPR; applications; architecture; pervasive network; task offloads; MTA. | 1Â +Â 2Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1Â +Â 1Â +Â 1+ 1Â +Â 1Â +Â 1 =39 |